Greetings! A week has passed! And we're back with more development-goodness! There's 2 new big features of this update. First up, we got the Upgrade System fina...
Greetings! It's been some days! We've been hard at work making a overhaul of most of the art in the game. But this overhaul is simply using free assets from dif...
Greetings-o! Here with a quick little update. Here's our third spell, the Poison Cloud! Leave a cloud on the map for a long duration that will poison anyone tha...
Greetings! Today we finally bring out a new spell. This time we supported targetable spells! Introducing our new very destructive spell "Doom!" this spell will...
Greetings! We're here with yet another big update to Legion Lords! Introducing... Stealth! We have created our first Sylvan faction unit, the Sylvan Stalker. A...
Greetings! We're getting some mad progress on some very defining systems the past few days. Today we're introducing the third resource generating option, the Go...
Greetings! We've implemented a new feature we call "Lane Advantage" which is a new resource mechanic that rewards aggression. We wanted something that counters...
So I was working on my game like usual, then I'm suddenly asked behind my back: "Why is there no shadows?" ... I was baffled. I couldn't believe what I was bein...