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LEGION LORDS

Build your army and strategically outsmart your opponent. All macro, no micro · By SLEEPYGOLEM

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Recent updates

UI Stats Overview and Upgrade System Integration
Greetings! A week has passed! And we're back with more development-goodness! There's 2 new big features of this update. First up, we got the Upgrade System fina...
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Art Overhaul!
Greetings! It's been some days! We've been hard at work making a overhaul of most of the art in the game. But this overhaul is simply using free assets from dif...
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Introducing Third Spell "Poison Cloud"
Greetings-o! Here with a quick little update. Here's our third spell, the Poison Cloud! Leave a cloud on the map for a long duration that will poison anyone tha...
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New Spell "Doom" and Quality of Life
Greetings! Today we finally bring out a new spell. This time we supported targetable spells! Introducing our new very destructive spell "Doom!" this spell will...
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Sneaky Stealth!
Greetings! We're here with yet another big update to Legion Lords! Introducing... Stealth! We have created our first Sylvan faction unit, the Sylvan Stalker. A...
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Third Income Mechanic - The Gold Digger
Greetings! We're getting some mad progress on some very defining systems the past few days. Today we're introducing the third resource generating option, the Go...
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Lane Advantage Mechanic
Greetings! We've implemented a new feature we call "Lane Advantage" which is a new resource mechanic that rewards aggression. We wanted something that counters...
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In the Shadows... There's Shadows!
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So I was working on my game like usual, then I'm suddenly asked behind my back: "Why is there no shadows?" ... I was baffled. I couldn't believe what I was bein...

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