Sneaky Stealth!
Greetings!
We're here with yet another big update to Legion Lords!
Introducing... Stealth! We have created our first Sylvan faction unit, the Sylvan Stalker. A stealthy assassin-like fighter who will be untargetable until revealed or they take damage from some source. Currently turrets and the base will not be fooled by their sneaky stealth cloak, but all other units will. To counter this stealthy tactic from running too rampant, we also introduce... The Runeborn Sentinel! Our second Runeborn unit together with our first flying unit the Arcane Codex. The Runeborn Sentinel is a cute little arcane cube that will reveal stealth in a radius around it every so often.
The current implementation let's all clients see stealth pretty clearly, only a simple see-through material is applied during stealth. This is just a first implementation and might become a lot more elusive in the future.
In this update we have also introduced Critical Chance and Critical Damage that will processed properly during a damage event, and who better to debut this on than our new assassin the Sylvan Stalker. There's a 20% chance to deal a good chunk extra damage currently! So don't let your opponent go too crazy with them, you'll probably regret it. Probably.
Hope you enjoy our new stealth mechanic! Don't hesitate to tell us what you think of it, good or bad. (:
Sleepy Golem out.
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LEGION LORDS
Build your army and strategically outsmart your opponent. All macro, no micro
Status | Prototype |
Author | SLEEPYGOLEM |
Genre | Strategy |
Tags | 3D, auto-rts, Fantasy, PvP, Real time strategy |
Languages | English |
Accessibility | One button |
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